Details about the game
The Card Heist game is a unique concept of Pixelhunters for a cardboard playing experience with pairs of multiplayer.
It is available for the Real Classroom module only.
This game can be played in a single-mode as well. Suitable for kids and adults.
The Card Heist game is very competitive and is great for usage in real classrooms or event environments.
The players receive reports after each game. The educator can follow up team, individual, and progress reports through an access panel to the platform.
The objective is to capture all cards in the player’s vault and learn along the way. Players are competing in pairs until someone reaches the game goal. There are 5 stages of the gaming experience for each play of pairs. Special features are the SAY NO card and the BOT – an AI player that jumps into the game if someone loses his opponent.
How does it work?
All our games are exclusively developed to be used for people within the same organization, event environment, school, or a group of users that know each other. The benefit of our platform is to receive individual content for your training needs, train & assess your team and give you a variety of performance reports.
Your HR or the team leader needs to obtain from us the license key for your organization and distribute it to the other team members.
The games are accessible on different OS platforms, but they will always require a license key the first time you run them to activate.
(The applications will be sent to you by us or the reseller for your area)
Card Heist is coming in a bundle product with Team Quest & AR Run.
Only Android version available.
A server application is controlling and leading the whole experience of 3 games.
It can run without internet.
“Pixelhunters has developed a very simple, intuitive, and very easy to customize e-learning gamification tool that is both motivating and easily accessible to all members of your teams. The beauty of it is that you don’t need to mobilize a lot of resources to use it. It is plug-and-play, and your team members can use it on their own devices!”
Bertrand Viala, President, Battle Tested Consultant, France.
“The Multiplayer Team Training platform is ideal for corporations that need a fast and fun training & assessment tool for their content. This is a team-building and a learning opportunity combined. No assessment stress! The competitive nature of the games provokes high engagement and fast-track learning, in comparison to standard methods of knowledge retention. As a manager, I get a full and quick understanding of my team’s knowledge and learning progress. I recommend it for innovative teams that have the desire to learn intensively for a short period of time.”
Hristo Ibouchev, Executive Director, Arsenal 2000 JSCo
Screenshots & UIs
Cyber-mons Training to Oil & Gas Sector from Nigeria
Demo Multiplayer Classroom - Cyber-mons
Your Name, Your Work Organization, Your Country
Content for the Card Heist New Topic
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