Details about the game
The Card Heist game is a unique concept of Pixelhunters for a cardboard playing experience with pairs of multiplayer.
It is available for the Real Classroom module only.
This game can be played in a single-mode as well. Suitable for kids and adults.
The Card Heist game is very competitive and is great for usage in real classrooms or event environments.
The players receive reports after each game. The educator can follow up team, individual, and progress reports through an access panel to the platform.
The objective is to capture all cards in the player’s vault and learn along the way. Players are competing in pairs until someone reaches the game goal. There are 5 stages of the gaming experience for each play of pairs. Special features are the SAY NO card and the BOT – an AI player that jumps into the game if someone loses his opponent.
How does it work?
All our games are exclusively developed to be used for people within the same organization, event environment, school, or a group of users that know each other. The benefit of our platform is to receive individual content for your training needs, train & assess your team and give you a variety of performance reports.
Your HR or the team leader needs to obtain from us the license key for your organization and distribute it to the other team members.
The games are accessible on different OS platforms, but they will always require a license key the first time you run them to activate.
(The applications will be sent to you by us or the reseller for your area)
Card Heist is coming in a bundle product with Team Quest & AR Run.
Only Android version available.
A server application is controlling and leading the whole experience of 3 games.
It can run without internet.
The platform is adequately age-oriented and as content, allows children to learn while playing and having fun, can be used for illustration of the learning content in the classes and self-preparation.
We, I and the kids liked it.
Rositsa Useva, Teacher, 4th Grade
Приложенията са адекватно ориентирани възрастово и като съдържание, позволяват на децата да учат докато играят и се забавляват, могат да се използват за онагледяване на учебното съдържание в часовете и при самоподготовката.
И на мен, и на децата ни хареса.”
Росица Усева, Учител в 4 –ти клас
Rositsa Useva – Teacher 4th Grade
Dear Dr. Eng. Ani Atanasova
Firstly, accept my greatest appreciation for your professionalism, courteous, prompt, and positive response to my request for assistance with regards to a test-run of your unique educational games on offer.
Secondly, you must be commended for the high standard of efficiency, great image quality, easy user-interface, and teacher-driven questions in an interactive classic game design (LUDO + CAROM) – this was really excellent as the students who “played” wanted to continue as it was engaging and competitive BUT they were learning their Math concepts at the same time in a totally FUN way!
Lastly, I have and will continue to recommend/share your educational gaming platform to colleagues and parents to ensure that students can learn/master educational concepts in a FUN, EDUCATIONAL, and INNOVATIVE way! Moreover, once the students start, they require little or no supervision, and their learning/gaming can be accessed via reports that are available in real-time!
As a teacher of mathematics, I submitted multiple-choice questions on equations with the different levels of questions to you and you transformed these into awesome “games” that helped my students master these types of problems while they were having fun on your outstanding educational gaming platform!
Teacher-driven questions + fun-easy platform = POSITIVE INTERACTIVE LEARNING EXPERIENCE!
Furthermore, the move towards steering educational experiences in the direction of Artificial Intelligence, where students are driven to embrace the technological advances in education and would motivate some to pursue careers in the STEM field!
Again, let me reiterate, Dr. Ani Atanasaova, THANK YOU for your valued assistance, guidance, and support during our trial of your remarkable educational gaming platform – it was a pleasure for my students and me to be afforded that opportunity.
I look forward to our continued collaboration and wish you all the success in your future ventures 😊
Pragasen Naidoo (Pat), Al Shabhana School, Sila, Al Dhafra Region, Abu Dhabi