Details about the app
360 Walk and Talk Customizable App is a gamified guided 360 experience, that can be easily customized to integrate your 360 filmed or 3D virtual environment. An instructor, salesperson, teacher, or anyone appointed as a leader can navigate the virtual experience. Texts, Images, and Videos can be inserted as per your desire within the walk-through. Voice and chat communication are available for all users to discuss, ask, negotiate, or just enjoy the team-building or training exercise.
We can assist you in filming or making your environment in 3D.
It is available for the Distance Learning module only and in WebGL format only.
The 360 Walk and Talk Customizable App can be played as a multiuser or a single user experience.
Suitable for kids and adults.
The 360 Walk and Talk App is not dedicated to be played massively on the B2C market. It is designed as a virtual classroom tool for educators and learners. Users from the same group/class are playing, reinforcing team building, learning, or just a specific guided tour.
The 360 Walk and Talk Customizable App is great for:
- guided 360 sales presentations
- virtual exhibitions
- team building
The 360 environment can be filmed or made in 3D. If you require any custom 3D environment for you, our division for content creation at Pixelhunters will do all for you.
How does it work?
All our games are exclusively developed to be used for people within the same organization, event environment, school, or a group of users that know each other. The benefit of our platform is to receive individual content for your training needs, train & assess your team and give you a variety of performance reports.
Your HR or the team leader needs to obtain from us the license key for your organization and distribute it to the other team members.
The 360 Walk & Talk Customizable App is only available for WebGL and will always require a license key the first time you run it in order to load your content, sharable to your team only.
The platform is adequately age-oriented and as content, allows children to learn while playing and having fun, can be used for illustration of the learning content in the classes and self-preparation.
We, I and the kids liked it.
Rositsa Useva, Teacher, 4th Grade
Приложенията са адекватно ориентирани възрастово и като съдържание, позволяват на децата да учат докато играят и се забавляват, могат да се използват за онагледяване на учебното съдържание в часовете и при самоподготовката.
И на мен, и на децата ни хареса.”
Росица Усева, Учител в 4 –ти клас
Rositsa Useva – Teacher 4th Grade
Dear Dr. Eng. Ani Atanasova
Firstly, accept my greatest appreciation for your professionalism, courteous, prompt, and positive response to my request for assistance with regards to a test-run of your unique educational games on offer.
Secondly, you must be commended for the high standard of efficiency, great image quality, easy user-interface, and teacher-driven questions in an interactive classic game design (LUDO + CAROM) – this was really excellent as the students who “played” wanted to continue as it was engaging and competitive BUT they were learning their Math concepts at the same time in a totally FUN way!
Lastly, I have and will continue to recommend/share your educational gaming platform to colleagues and parents to ensure that students can learn/master educational concepts in a FUN, EDUCATIONAL, and INNOVATIVE way! Moreover, once the students start, they require little or no supervision, and their learning/gaming can be accessed via reports that are available in real-time!
As a teacher of mathematics, I submitted multiple-choice questions on equations with the different levels of questions to you and you transformed these into awesome “games” that helped my students master these types of problems while they were having fun on your outstanding educational gaming platform!
Teacher-driven questions + fun-easy platform = POSITIVE INTERACTIVE LEARNING EXPERIENCE!
Furthermore, the move towards steering educational experiences in the direction of Artificial Intelligence, where students are driven to embrace the technological advances in education and would motivate some to pursue careers in the STEM field!
Again, let me reiterate, Dr. Ani Atanasaova, THANK YOU for your valued assistance, guidance, and support during our trial of your remarkable educational gaming platform – it was a pleasure for my students and me to be afforded that opportunity.
I look forward to our continued collaboration and wish you all the success in your future ventures 😊
Pragasen Naidoo (Pat), Al Shabhana School, Sila, Al Dhafra Region, Abu Dhabi
Christmas 360 Walk & Talk
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Overview of our games
How does it work?
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